The first is a reference image, and the second is a background image. The first step toward being able to model a 3D object from a 2D image is to bring that 2D image into Blender. After all, our memories are not as good as we think regarding the more specific details of what we know and see. Regardless of your level of experience, you should always use reference material in some form when you are preparing to create new models in Blender. You can then use that background image to create your 3D model using a tracing method to create the object shape based on the image’s outline. Next, choose the background image you wish to import, which will appear in your scene. To design A model based on an image, open up the add menu, go to images, and then select background. This can be done in different ways, So what is the simplest method to get started with when designing your 3D model using a reference image? Most 3D artists will use reference material when designing new objects in 3D modeling applications like Blender.
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